Monday, August 25, 2014

Comments to Metamorphosis

Wizards of the Coast or Wizards of the Changing? With Magic's continued unrelenting growth we see Wizards again having to make some changes to the game. Thankfully this one seems to be for the better!



Wizards Announcement:

http://magic.wizards.com/en/articles/archive/mm/metamorphosis

Overview:

1.   Blocks will now be composed of 2 sets (as opposed to 3).
 
       a. This has been in the works since they tested this with Lorywn - Morningtide / Shadowmoor - Eventide.
 
2. Core Sets will no longer be printed.
 
3. Cards will be legal for approximately 18 months as opposed to24              months under the old system.
 
4. Block format will still exist but nobody will play it (actually that is no change).

Thoughts:

1.   This new system will mean that there are quicker rotations of standard legal cards (approx. 18 months v approx. 24 months). A likely consequence of this is a higher cost to play standard.

a.    More volatility in the metagame will mean a higher cost to play standard, though it likely brings more fun/enjoyment too.

                                         i.    Ex. If you bought mono black after it made its debut at the pro tour you could have bought the deck and played it for the rest of its time in standard and been very competitive with little or no changes. If the metagame shifts drastically from block to block which it will seeing as Wizards was willing to bet four pro tours on it changing enough to keep people tuned. Thus Standard players are going to need to invest more time and more money into each new block.

2.   The overall complexity of Standard should be increased since there will likely be more mechanics legal at the same time. This should again make Magic more interesting for well established players.

3.   Legacy only cards should come down in price quicker since they will rotate out of standard quicker.

4.   Core sets were a good outlet for reprints to help stabilize the market and reintroduce mechanics that Wizards might not have wanted to base a whole block off of but are good enough for a small sampling of cards. Take Chord of Calling for example, if it wasn’t reprinted in a core set then you either have to reintroduce convoke as a block mechanic, reprint the card in modern masters or other sealed product or simply not reprint the card.

5.   I don’t draft much anymore and my drafts are generally limited to conveniently located pre-releases, PTQ’s, and GP’s. Thus having the age old lessons learned from drafting many core sets I have been able to stay competitive despite not keeping up with all formats. I will miss this, though this would be a terrible reason to keep core sets.

6.   Could complexity creep hurt new players? Core sets were nice in their simplicity but I don’t have an accurate gauge on how Wizards is trying to get new people into the game; presumably this mantle is being taken up by Duel of the Planeswalkers and its ilk.

7.   I have seen some players comment that Wizards may be willing to print more powerful cards because they will be legal for less time. I personally do not think Wizards will go down that road due to the knock on effects of Modern/ Legacy.

I am guessing that the clarity with which this announcement has been made should make it a lot more palpable to the community. I guess Mark Rosewater is Wizards Steve Jobs. Maybe they should put him in charge of all of the Magic Online change announcements as well...

Cheers,
Simon

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