Wednesday, January 28, 2015

SCG Seattle December 14 2014 - Legacy Winner Report Joe Bass

The Seattle invitational (December 14 2014) was the last invitational that I was qualified for, so I knew that I needed to do well. Sadly, I had skipped the other three invitationals prior to Seattle. The invitational went pretty well for me (18th ), but it was a bit of a letdown since I finished day one in tenth place. That’s an article for another day, though. The legacy premier IQ, which is a 5k, started way too early but I still made it.



I played the same deck (with minor changes) that I have been playing since late 2011. I like to call it BassBlade, but Starcitygames calls it Miracles.
Here it is:


Note - the SCG list as posted above  is not correct. The Spell Snare in the Main Deck and the Sideboard should be Spell Pierce.
A few things that I’ve changed in my list over the years:

Supreme Verdict

I cut the one of Supreme Verdict for the fourth Terminus. The Supreme Verdict was much better when RUG (Temur) Delver was more popular since they couldn’t Stifle or Force of Will the Supreme Verdict. It was also superior in the mirror match as it could counter a Jace, the Mind Sculptor off of a Counterbalance trigger. Another reason for the replacement is that Supreme Verdict is too slow against Blue Red Delver (Editor – Why do we have to call RUG Delver, Temur Delver but we don’t have to call UR Delver– Izzet Delver?), which was arguably the most popular deck at the time.
Stoneforge Mystic

I used to play three Stoneforge Mystics but this was much better when RUG (Temur) Delver was more popular and Miracles was less popular. Having Stoneforge Mystic game one against Miracles is bad because it turns on all their dead removal (Terminus and Swords of Plowshares). The only benefit is that it can make sideboarding awkward for the mirror match though, since your opponent is incentivized to keep in some number of Swords to Plowshares.
Red Elemental Blast

I’m not exactly sure who did this first, but it was very smart (Editor – I believe this was so called “Cheater Miracles” which was a deck from Europe and interestingly predates Treasure Cruise being printed). Blue decks were on the rise because they gained the dominant Treasure Cruise and roleplaying Dig Through Time. With so many fetch lands and Brainstorm effects it was easy to shuffle away any unwanted Red Elemental Blasts in non-blue matchups. In addition, the non-blue matches are mostly favorable meaning dead cards hurt less.
Containment Priest

I should’ve played two Containment Priests in this list, but I couldn’t find them. I think you could trim Rest in Peace for them since they are good in the same matchups, but if RUG/BUG (Temur/Sultai) Delver becomes big again, I would still want at least one Rest in Peace.
Next: On to the rounds.
Round One: Nate Kahovec – BUG Delver

I don’t mind this matchup. It’s basically a coin flip, so that means it mostly comes down to technical play. Jace, the Mindsculptor is huge in this matchup since BUG delver doesn’t play many answers to him besides Vendillion Clique and maybe a post board Maelstrom Pulse, but usually Jace, the Mindsculptor is safe. Game one I drew multiple Counterblances and he drew only one Abrupt Decay. I eventually killed him by going ultimate with Jace, the Mindsculptor. Game two I board out all Counterbalances, as every miracles player should do in this matchup, and turn into a regular, fairer, blue white control deck. He mulligans, then plays Deathrite Shaman into Tarmogoyf, which I sweep up with a Terminus two turns later. He doesn’t recover and then I eventually play Jace, the Mindsculptor and ultimate him once again.  2-0 win, 1-0 record.
Round Two: Jase Phillips - Jeskai Delver

My oppoinent this round was a Texas guy and I was very impressed at his technical play especially since he had only been playing since Theros. Game one was very close. I had Counterbalance and Sensei’s Divining Top in play, but he drew into a Treasure Cruise which drew him a True-Name Nemesis. I kill that with Terminus and ship it back. He follows up with a second True-Name Nemesis and I still don’t have a three drop on top of my deck for Counterbalance nor do I have a Counterspell in my hand, so it resolves and it goes the distance. Game two was also very long, but this time the late game favored me (as it should). I end up playing Jace, the Mindsculptor with Counterbalance and Sensei’s Divining Top in play. I brainstorm a bunch with Jace, the Mindsculptor and eventually find a Stoneforge Mystic. For game three, we only had about 12 minutes left in the round, which is obviously scary for miracles. I played very fast and ended up countering his Treasure Cruise off of my Counterbalance by playing Brainstorm and putting Dig Through Time on top of my deck. That was the turning point of the game. I play a Stoneforge Mystic but he answers it with a Lightning bolt. A few turns later I drew a Sensei’s Divining Top.  Around turn seven I cast Batterskull and it resolves. He plays a Young Pyromancer which I counter off of Counterbalance. I attack and then quickly pass turn. There is about five minutes left on the clock. He draws and passes. I Sensei’s Divining Top at the end of turn seeing a Force of Will, the second Batterskull (which I boarded in), and a Spell Pierce. I put the cards back so I’ll draw Batterskull and leave Force of Will on top. I attack with my Batterskull and then cast the second one. He chuckles and attempts to Force of Will it. I show him my Force of Will off of Counterbalance and he concedes. 2-1 win, 2-0 record.
Round Three: Stephen Pierce – Lands

I don’t mind this matchup either. They have a hard time dealing with Jace, the Mindsculptor and Counterbalance. Game one was very long. At one point I have Counterblance, Sensei’s Divining Top, and Jace, the Mindsculptor in play and I play a Snapcaster Mage at the end of his turn. He says “ok”. I say “target Brainstorm”. He says “ok”. I tap an island for Brainstorm and exile it. I say “Brainstorm”. He says “ok”. I stare at him for about 15 seconds while slowly drawing my three cards to make sure that he doesn’t have a response. The instant the cards touch my hand he says “oh wait, I want to Punishing Fire your Jace, the Mindsculptor in response”. I call the judge over and explain the situation. My opponent claimed that when I said “Brainstorm” that he thought I was just targeting it, not casting it. Thankfully, the judge did not give me a game loss. I did not think I deserved a game loss, but these things can be tricky sometimes. The judge basically let us rewind and then told us to communicate better. I told my opponent after the match that I had the two drop to counter Punishing Fire on top of my deck anyways, so I was going to win regardless. I’m not exactly sure if he fishing for a free win or not, but he seemed like a nice guy. It was most likely bad communication. Either way, I win game two after he concedes pretty early on because I had him locked out. 2-0 win, 3-0 record.
Round Four: Hunter Pollock – Infect

I hate this matchup as every Miracles player should. I play a timely Terminus game one after baiting out his Vines of Vastwood with a Swords of Plowshares. I then play a Stoneforge Mystic and end up killing him a few turns later. Game two he destroyed me because I could not draw a third land. Honestly, I did not think I was going to lose with my hand, but the thing about infect is that it can win out of nowhere. Game three was close, luckily I was on the play. I get him turn two with a Pyroclasm, trying to bait out a Daze, which he told me he boarded out game three because he was on the draw anyways (totally reasonable). Turn three I play Blood Moon with Force of Will backup and it resolves. I end up playing Jace, the Mindsculptor a few turns later and ride Jace, the Mindsculptor to victory. 2-1 win, 4-0 record.
Round Five: Grant Mathers – Elves (or elfs according to Gerry Thompson)

This is probably my best matchup. I love playing against elves because all of my cards are just better than theirs. He mulligans to five in game one and game two so I win quickly. 2-0 win, 5-0 record.

Round Six: Rob Hunsaker – Lands
Game one he had a turn one Manabond (putting 4 lands into play and a Life from the Loam into his graveyard), so I knew this game was going to be rough. A few turns later he ended up making a Marit Lage every other turn. I Swords to Plowshare’d three times and played a Terminus to kill the fourth. I found a Jace, the Mindsculptor and eventually found a Counterbalance to be able to counter Life from the Loam every turn. Surprisingly to me, I won this game with my opponent at 80 life. Game two on around turn 5 he cast Life from the Loam when I had a Counterbalance and Sensei’s Divining Top in play. I had to sacrifice a fetch land to shuffle my deck to find a two drop. I activate Sensei’s Divining Top and see Rest in Peace, Blood Moon, and Force of Will. So I counter his Life from the Loam. He then slams Choke, thinking that he’s got me, but then I show him Blood Moon. He starts laughing like a mad man and scoops up all his cards. I remember talking to my buddy, Festus Resendez, afterwards and laughing about that. For those that don’t know, Blood Moon and Rest in Peace are my best cards against lands. 2-0 win, 6-0 record.

Round Seven: Daniel Nguyen – Elves
I got paired down this round, so I had to play, luckily he was playing elves. I win both games pretty easily. 2-0 win, 7-0 record.

Round Eight: Jeffrey Tang – Blue Red Delver
Draw, 7-0-1 record.

Quaterfinals: Daniel Nguyen – Elves
He ended up sneaking in at eighth place! Daniel was the funniest magician I have ever had the luxury of playing against. He would even yell at the crowd of people watching and say “why are you idiots watching this match?! They’re playing interactive magic over there!” I win game one pretty easily. During game two I have two Sensei’s Divining Top’s and two Counterbalances in play along with a Jace, the Mindsculptor and a Batterskull. So he jokingly says “I think you’re bad at magic unless you get all four Tops and Counterbalances in play.” I accept this challenge. The next turn I slam down the last two Tops and Counterbalances and everyone watching starts laughing their butt off along with Daniel and I. Somebody took a picture of the board state but sadly I couldn’t find that picture. Next turn I cast a second Batterskull and kill him a few turns later. I was happy to meet such a funny and talented magician. 2-0 win, 8-0-1 record.

Semifinals: Shawn Yu – Maverick
I also like this matchup. It can be close since a lot of their creatures prevent me from casting spells, but as long as you don’t let them build up too much of a board it should be easy. His maverick build was a little different from the traditional build. Game one I was on the play because I was top seed. He kept a one lander and never drew a second land and I countered his turn one Aether Vial. Game two he went turn one Deathrite shaman. I went turn one Sensei’s Divining Top. Turn two he played Gaddock Teeg and Sylvan Safekeeper. I just play a land a pass. On his turn three he plays Stoneforge Mystic (searching up Sword of Light and Shadow). At this point the only card that beats him is Pyroclasm, and he even said that, because Gaddock Teeg shuts off both Terminus and (if I played it) Supreme Verdict. Well I had the turn three Pyroclasm. After a four for one he couldn’t recover and he ended up conceding a few turns later. 2-0 win, 9-0-1 record.

Finals: Jonathan Salem – Grixis Painter

This was a grudge match. We had played on Friday (in the invitational) when we were both 4-0 and I had won, but it was close. His deck was very interesting and it was beautiful (a lot of foils). This matchup is about 50/50 since we play a lot of the same cards (Sensei’s Divining Top, Counterbalance, Jace, the Mindsculptor, etc.). I don’t remember exactly what happened game one except that I was ahead for most of the game and that I beat him with Jace, the Mindsculptor. Game two I mulliganed. He went turn one Top, I did the same, he then went turn two Counterbalance to which I countered with Force of Will. We took a few turns of just playing a land and passing turn and using our Tops. Throughout the game I had cast three Red Elemental Blasts and two Blue Elemental Blasts. I drew pretty well and at one point he even said: “how do you beat the man who has it all?” which made me laugh. Eventually I jammed a Batterskull and it resolved. That was all I had at that point. My end of turn he used Top, couldn’t find anything he needed. He then drew and immediately played his fetch land and cracked it to look at a fresh three cards (at this point neither of us have cards in hand). He activates his Top and doesn’t find anything yet again. He is forced to pass the turn. My Batterskull ends up taking the game, and match, because all he drew (from what I could tell) were counterspells. 2-0 win, 10-0-1 record.
I won! I added a plaque to my trophy collection along with my SCG open trophy and Kaijudo championship trophy. Seattle was great, I always have a blast when I go there. I plan on writing a tournament report for the invitational too.

Thanks - Joe Bass
#Bassblade



Wednesday, January 21, 2015

Best card in Fate Reforged


As stated in my set review here, my favorite card in Fate Reforged is Tasigur, the Golden Fang.



In LSVs article today he said the following:

"this is very likely the best card in Fate Reforged for Constructed."

SCG and CFB are currently selling Tasigur for $5.99 but you can still pick him up from TCGPlayer and eBay for around $2.99 a pop. As stated in my set review, Tasigur only gets better when Treasure Cruise is banned in Modern/Legacy. The main things holding Tasigur 's price back are that he was a foil promo and that he is a legend, so he will likely only be played as a 1-2 of in Modern/Legacy. At ~$3 each it would be remiss not to pick up at least 1-2.

Cheers,
Simon

Edit (1/22/2015) - SCG sold out of Tasigur @ $5.99.  

Edit (1/25/2015) - SCG sold out of Tasigur @ $9.99

Tuesday, January 20, 2015

Banned and Restricted List - January 19th 2015

Other than full spoilers my favorite time(s) of year are when Wizards updates the banned and restricted list (I guess I should get our more...).

The announcement:

http://magic.wizards.com/en/articles/archive/feature/banned-and-restricted-announcement-2015-01-19

The full B/R list:

http://magic.wizards.com/en/gameinfo/gameplay/formats/bannedrestricted

Aside - Wizard's website has actually gotten less navigable...what on earth are they doing over there? I sometimes feel that outside of R&D nobody has any idea what they are doing...

Modern:

Dig Through Time, Treasure Cruise, and Birthing Pod are banned.
Golgari Grave-Troll is no longer banned.

I think all of the banning's are good and will make the format more "diverse" which seems to be Wizards plan.

Golgari Grave-Troll is unlikely to do anything but having the option there is nice as well as perhaps fueling some delve shenanigans?

Oh yeah and this should spice up modern for the pro-tour coming up. My money would be on Splinter Twin being back to one of the top decks (especially if Patrick Dickman is present).

Legacy:

Treasure Cruise is banned.
Worldgorger Dragon is no longer banned.

Well I have to say both of these were quite surprising to me...I thought they would let us keep on cruising for a little while longer even if Treasure Cruise ended up being banned in the end.

The Worldgorger unbanning is a pretty interesting one. I don't think many people were expecting it and there was a huge rush to buy up all the ~$1 Worldgorger's after the announcement.

Vintage:

Treasure Cruise is restricted.
Gifts Ungiven is no longer restricted.

The treasure cruise ban in vintage is less surprising to me that the legacy ban. Vintage is already flooded with so many good cards that having more excellent card draw spells is very dangerous.

Gifts Ungiven being unbanned is an interesting one since it opens up the old Gifts ungiven recoup decks of old as well as whatever else has been reprinted that is good.

Next B&R Announcement: March 23, 2015

:)

Cheers,
Simon

Tuesday, January 13, 2015

Comments Heard During GP Omaha (Wizards of the Coast, Magic: The Gathering, Ben Stark)

See below for Wizards of the Coast response:

Since Wizards post does little in telling us what happened -  Ben Stark was chatting with BDM and was talking about how French and Portuguese Magic players are prone to cheating.

The fall out from this could go either way - 1. It is swept under the rug and forgotten and Ben Stark is back doing coverage or 2. We never see Ben doing coverage again. Honestly, I don't care either way but I wish that the involved party was Marshall Sutcliffe, seriously does anyone like that guys commentary?

The best commentary by far is still Patrick Sullivan + (Cedric Phillips, Osyp Lebedowicz or G. Fabs).

Cheers,
Simon

Monday, January 12, 2015

Burn, Burn and Burn

Shahar Shenhar just narrowly missed out on a top 8 at GP Omaha with his spicy Burn deck which I have been playing on MODO since the World Championships.
 
Creatures [8]

4 Goblin Guide

4 Monastery Swiftspear

Instant [17]

2 Skullcrack

3 Mutagenic Growth

4 Boros Charm

4 Lightning Bolt

4 Searing Blaze

Sorcery [11]

3 Treasure Cruise

4 Lava Spike

4 Rift Bolt

Enchantment [4]

4 Eidolon of the Great Revel

Land [20]

1 Bloodstained Mire

1 Stomping Ground

2 Mountain

2 Sacred Foundry

2 Steam Vents

4 Arid Mesa

4 Scalding Tarn

4 Wooded Foothills

Sideboard

2 Skullcrack

2 Searing Blood

3 Destructive Revelry

4 Lightning Helix

3 Geist of Saint Traft

1 Flames of the Blood Hand 
 
No major changes from his previous lists though he did add the destructive revelry's which I have also been playing in my list. He also trimmed down on Treasure Cruise and Mutagenic Growth which both seem like good changes.
 
In my play testing the deck has a good matchup versus UR delver so it may continue to be a well positioned going forward. Sometimes not making top 8 is a secret blessing for a deck since it will not be on everyone's radar.
 
-Cheers-

My Favourite MTG Articles from 2014

In no particular order here are my favourite articles from 2014.  For 2015 I am going to start keeping a log, as well as a little blurb on each article but for 2014 I wanted to get used to collecting my favourite ones.
 


 



 

 


 
 



If I missed any particularly good articles then please let me know!

-Cheers-

Fate Reforged Legacy and Modern Review

It's that time again for my Legacy and Modern Review of the newest set (Fate Reforged)!

White

Lightform - A way to cheat Phyrexian Dreadnought into play? Yeah, it may be but is it better than casting Show and Tell or casting True Name Nemesis and not needing any setup? I am not convinced but Lighform (and Cloudform) are where that deck will look to if it is a real deck. The deck can also run Top + Counterbalance to help setup and protect.

Monastery Mentor - This guy is high up there in power level but for 3 mana+ in legacy I generally want to be casting a planeswalker or a show and tell. He could see some sideboard play though. I can imagine this seeing some more play in modern though almost definitely along with Young Pyromancer. It will not take long for this guy to take over a board (and young pyro already did that quite well).

Sage's Reverie - Could this fit into Bogles? I doubt it because of the 4 mana to cast it.

Soulfire Grand Master - Another modern only card is my guess, unless someone can figure out a good deck to sideboard this guy in. Playing this guy against UR delver and then casting Electrikery is probably pretty fun.

Blue

Cloudform - See Lightform.

Renowned Weaponsmith - We keep getting these blue accelerate your artifact creatures and none of them have been playable yet but it isn't too crazy to think that someone might want to accelerate into Wurmcoil Engine in Modern (without Tron).

Temporal Tresspass - I am honestly not sure how good this is but Treasure Cruise was much better than most people thought ,so it is likely worth keeping an eye on.

Torrent Elemental - This card is not on many peoples radar but it is another creature for food chain similar to Misthollow Griffin. I am not sure that food chain is in the market for another card similar to that effect, though it might have been if its casting cost was a bit cheaper (5 is still a lot). I wouldn't be surprised to see this as Misthollow Griffin no. 5 in a decklist though. So yeah this doesn't work because Food Chain only lets you cast creatures and not activate abilities...Oops.

Black

Tasigur, the Golden Fang - I am actually quite high on this guy. His main downside is that he is a legend and he competes with Treasure Cruise, so in Legacy I am probably only willing to play 1 copy of him. He is comparable to goyf in size with the added upside of drawing you a card on an empty board. He may also see some modern play for similar reasons and I am sure he is going to be quite good in BUG in standard. He likely slots into my 4 colour delver deck as a 1 of. I am quite excited to try him out to see if he is as good as I think that he might be.

Green

None.

Red

Collateral Damage - Shard Volley sometimes makes it into mono-red burn as a 1-2 of in modern/legacy and I can see Collateral Damage making a similar but not super exciting foray into the format. For standard however with Hordeling Outburst Collateral Damage seems quite good.

Humble Defector - Perhaps Wizards is gifting us another piece of the puzzle for Standard/Modern Jeskai Ascendancy combo?

Temur Battle Rage - Why cant this be green?...oh yeah because Infect would be way better in modern.

Wild Slash - Nobody was playing Shock anyway (in modern or legacy) but now you really will never play Shock again. I still like Forked Bolt a lot for eternal formats but the prevent damage clause could be relevant against True Name Nemesis if you are running Goyf.

Land

None.

Artifact

None.

Gold

None.

Not too many cards to pick up unless Monastery Mentor is completely broken in modern/legacy, which is a possibility. Oh yeah thank you for another potentially busted Mythic rare that doesn't do anything particularly mythic... Tasigur is my favorite card from the set. His price is likely to be kept in check by being a rare, a legend and Treasure Cruise being run first (though Treasure Cruise could go at any time).

Cheers,
Simon

Tuesday, January 6, 2015

Happy Delayed Xmas and New Year!

I took off for the whole of Xmas and New Year which is a first since I graduated from Law School. It was nice spending time with the family for a couple of weeks and getting to lounge around on the sofa and play some Hearthstone. The original plan was actually to play mostly MODO and some Hearthstone but Blizzards timing of getting me to sign in to Hearthstone for a few free packs of Goblins vs. Gnomes (GVG) was shockingly well times. (Aside - Why doesn't Magic online have more free things for its players. I feel like MODO is one step away from charging you to log in. Which is already an ordeal since it seems like MODO has to update something every time I want to log in.)

So Hearthstone it is! I did cave in and buy 40 packs of GVG, since I would need some of the cards and I wasn't interested in wasting dust or grinding Arena day in and day out. I got most of what I wanted and disenchanted some unusable legends to create everyone's favorite Dr. Boom!

When the new season reset for January the Battle.net servers were either not ready for the number of people that were logging on, or were crapping out for some other reason. This is the first time I have had a major issues with Hearthstone compared to MODO...When I finally did log on I managed to expand my built decks to Zoo, Hunter, Mage and Handlock. It feels good to have a couple more options to play. The season restart was brutal with "everyone" being off work. The quality of play felt very high at the season restart and watching streamers struggle was quite interesting. I am not sure how much the skill level matters when you just need to grind 25 games (or whatever it is up to level 5 before skill really matters in order to make legend).
 
With a lack of high level tournaments in MTG or even people playing on twitch it was pretty amazing that there was basically no MTG to watch over the holidays. I did manage to play legacy a couple of times but I really wanted to watch some high level MTG.
 

Creatures

4 Young Pyromancer

4 Deathrite Shaman

4 Delver of Secrets

Instant

1 Spell Pierce

4 Brainstorm

3 Daze

4 Force of Will

4 Lightning Bolt

3 Stifle
 
Sorcery

1 Forked Bolt

3 Gitaxian Probe

4 Ponder

3 Treasure Cruise

Land

4 Scalding Tarn

1 Badlands

1 Tropical Island

2 Underground Sea

2 Volcanic Island

4 Polluted Delta

4 Wasteland
 
The above list is what I have been playing and it feels pretty great. There are very few people currently playing Stifle/Wasteland to punish your manabase
and even though there are a ton of Young Pyromancer's out there there are nowhere near enough - Golgari Charms, Electrickery's, etc.

The sideboard is still in flux but currently looks like this:

Sideboard

2 Grafdigger's Cage

1 Ancient Grudge

1 Abrupt Decay

1 Submerge

1 Hydroblast

2 Pyroblast

1 Envelop

1 Forsaken Wastes

1 Sudden Demise

1 Forked Bolt

3 Cabal Therapy
 
The Forsaken wastes is one that many of you may not have seen before. It is slightly weaker than sulfuric vortex in pure damage but it does have a couple up sides:
 
1. Only B to case vs. RR
2. Cannot be hydroblasted
3. Wear/Tear & Disenchant on Forsaken Wastes is pretty painful
 
The rest of the sideboard is pretty stock thugh I do want to mention that Sudden Demise could easily be Electrikery (which would be much better vs. UR). The sudden demise is much better though vs. Death and Taxes which can be a tough matchup.
 
All I know is that it feels good to be stifling people again.

-Cheers-