Chapin's List
Creature [13]
1 Snapcaster Mage
4 Delver of Secrets
4 Monastery Swiftspear
4 Young Pyromancer
Instant [15]
1 Electrolyze
1 Izzet Charm
1 Mana Leak
1 Remand
2 Spell Snare
2 Vapor Snag
3 Thought Scour
4 Lightning Bolt
Sorcery [14]
2 Forked Bolt
4 Gitaxian Probe
4 Serum Visions
4 Treasure Cruise
Land [18]
1 Arid Mesa
1 Mountain
1 Sulfur Falls
3 Steam Vents
4 Flooded Strand
4 Island
4 Scalding Tarn
2 Dispel
2 Spell Pierce
1 Negate
1 Bonfire of the Damned
1 Electrickery
1 Magma Spray
1 Harvest Pyre
1 Izzet Staticaster
1 Threads of Disloyalty
2 Blood Moon
2 Smash to Smithereens
So like I said I have been buying the remainder of these cards to build up my collection but on the way I have been playing a tweaked version of this:
Creature [8]
4 Goblin Guide
4 Monastery Swiftspear
Instant [16]
2 Searing Blaze
2 Skullcrack
4 Boros Charm
4 Lightning Bolt
4 Mutagenic Growth
Sorcery [12]
4 Lava Spike
4 Rift Bolt
4 Treasure Cruise
Enchantment [4]
4 Eidolon of the Great Revel
Land [20]
2 Bloodstained Mire
2 Sacred Foundry
2 Steam Vents
3 Arid Mesa
3 Wooded Foothills
4 Mountain
4 Scalding Tarn
2 Searing Blaze
2 Skullcrack
4 Geist of Saint Traft
3 Smash to Smithereens
2 Wear // Tear
2 Combust
This is a pretty sweet little list and I fell in love with the Mental Misstep's for lightning bolt that (Mutagenic Growth) that are in Shenhar's list. The only card that I didn't pick up for this is Geist of Saint Traft and some slightly different fetch lands (Scalding Tarn again). Conveniently enough it seems like a large % of other people also wanted to play Either Patrick Chapins list above or Wrapters Jeskai Ascendency combo deck. Thankfully this version of Mono Red is pretty good against both.
My Current List:
Creature [8]
4 Goblin Guide
4 Monastery Swiftspear
Instant [19]
2 Searing Blaze
1 Searing Blood
4 Boros Charm
4 Lightning Bolt
4 Mutagenic Growth
3 Skullcrack
Sorcery [10]
2 Treasure Cruise
4 Lava Spike
4 Rift Bolt
1 Forked Bolt
Enchantment [4]
4 Eidolon of the Great Revel
Land[19]
1 Steam Vents
2 Sacred Foundry
3 Arid Mesa
4 Blood Stained Mire
4 Wooded Foothills
5 Mountain
Sideboard [15]
1 Magma Spray
1 Grim Lavamancer
2 Smash to Smithereens
1 Combust
1 Timely Reinforcements
2 Searing Blood
2 Searing Blaze
1 Skullcrack
2 Molten Rain
2 Everlasting Torment
I have been pretty happy with the deck so far and it has quite a bit of reach and a little more play than your regular mono red deck due to Treasure Cruise, Boros Charm and Mutagenic Growth. I am being a little bit of a greedy face by only playing 19 lands but so far I haven't been punished too badly (yet). I really like the idea of having 1 shard volley in the list to help pump up my treasure cruises and give a little more reach but I don't think it is possible with only 19 lands. If I go up to 20 lands I don't think I have the space to shoehorn it in the list. The only kind of odd ones are the Forked Bolt and the Searing Blood. I have gotten quite a bit of mileage from both of these and they help diversify my burn spells some. Showing the Forked bolt after fetching for a Steam Vents often makes my opponent think that I am on UR delver which lets them walk straight into mutagenic growth. Searing Blaze seems much better than Searing Blood but often times you don't have any extra lands to trigger landfall making it slightly worse as the game goes on.
Cheers,
Simon
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